1RalizahSun 3rd May 2020
Too bad. I like the concept and detailed sprite artwork I’ve seen. It’s not like Switch isn’t practically drowning in good 2D indies, though, so I only have time for the best.
2SwitchForceSun 3rd May 2020
I played and own the game and have a different review and it’s far better then a 5 given by the review. I think the fact that this game out stripped the inventory was more then enough to garnar a better then 5 review.
3gojiguySun 3rd May 2020
This review seems counter to all the buzz/response I’ve seen on twitter.
4Moroboshi876Sun 3rd May 2020
Wasn’t the lack of a map fixed with a patch in the original release? Because I keep reading the same complaints about that.
5YANDMANSun 3rd May 2020
A 5? LOL it is way better than you claim. The original was a frustrating mess, this is hugely better and what the original should of been. My main issue is the push-back and enemy spawning. They literally just pop up from underneath you whilst walking. it’s unavoidable and annoying. I’d say this is a 7.5 all day long.
6YANDMANSun 3rd May 2020
@gojiguy yep, it is.
7KingMikeSun 3rd May 2020
Why would you remove the story rather than make it an option?
8The_Pixel_KingSun 3rd May 2020
As someone who bought the original Battle Princess Madelyn on the day of its release, I’m still pretty sore that the developer didn’t offer a healthy discount for existing owners of the game, even if only for a limited time. As such, despite the stunning pixel art, I won’t be buying it. And certainly not if it’s a 5/10 game!
9The_Pixel_KingSun 3rd May 2020
@Ralizah Too true! Only the very best for my Switch, too.
10DethmunkSun 3rd May 2020
5/10 is doing this game a dis-service in my opinion, too harsh. Its definitely got that GnG vibe going on and seems no less frustrating or unfair as that did. It’s slightly easier if anything but not by much and the bosses shouldn’t need to be telegraphed as to how to kill them. You work it out.
For me they cut the story to give it that pure arcade feel. I never owned the original and I won’t miss it either. I’m enjoying it so far. Not that I’ve got far, but that’s the fun.
11AxlroselmSun 3rd May 2020
A fair and honest review. The good thing about review is that the writer has thrown nostalgia out of the window.
12MARl0Sun 3rd May 2020
I bought the original release, and it was ROUGH. As a huge fan of the Ghosts’n Goblins series, Madelyn was on my radar for a long time before its release. And sadly, it ended up being one of the most disappointing games I’ve bought in ages. It was not good. Not even average. Just outright bad.
13commentlifeSun 3rd May 2020
Nostalgia is a potent drug.
14Sun-WuGokuSun 3rd May 2020
It’s amazing to me how so many devs are picking up where capcom left off. Inti creates especially with Azure Striker Gunvolt. It shows there’s still a market but when we get games like Madelyn it sours the palette. I bought the original but I don’t think I’ll buy this. Great wee review
15MoonSun 3rd May 2020
A shame. I remember this game getting a lot of attention back when it was being crowd funded. Maybe people will learn to just wait till projects finish until they part with their cash.
16roy130390Sun 3rd May 2020
@Sun-WuGoku The Gunvolt games deserve way more recognition. Unlike the likes of MN9, it scratches that itch of nostalgia but also does it’s own thing. It doesn’t feel like an inferior Megaman, Castlevania or whatever game these projects they try to replicate.
17bluesdanceSun 3rd May 2020
what if every game but royal edition
18JayJSun 3rd May 2020
I actually like the graphics in this one.
19EmmatheBestSun 3rd May 2020
Never thought I’d see a re-release with LESS content (alright, NSMBU’s Switch port and SMM 3DS already treaded that water, but regardless…), but here we are…wow. Sounds like they took even more out than the previous stated example, but the review didn’t go TOO into that…wonder why. This honestly should have probably gotten a lower score to be fair.
20BobbSun 3rd May 2020
I’m a gamer who loves the stories in his games. I understand Arcade games don’t benefit much from a deep story and I don’t doubt the people that say it was bad for the original game.
But as I skipped the first game, just out of sheer curiosity, might anyone go on more details on why the Royal edition was better off without Story Mode?
21MARl0Sun 3rd May 2020
@EmmatheBest Story mode was pure trash. The word “story” wasn’t even a good descriptor for it. It was a completely different game than the superior arcade mode. Arcade mode was similar to the classic Ghosts’n Goblin games with stages and bosses at the end of each. Story mode was like a metroidvania game, only with garbage UI, level design, and progression. Leaving it in would have done nothing but tarnish this re-release. It’s difficult to emphasize just how bad it was.
22AmrulezSun 3rd May 2020
Is there enough game play improvements in this version to warrant buying the game again?
23StargazerSun 3rd May 2020
Fascinating how they keep trying to make this game good, but can’t
24NinChocolateSun 3rd May 2020
A good number of indie games these days are more art project than video game
25Handsomistic15Sun 3rd May 2020
I still have the original in my backlog and don’t see a need to purchase this just yet.
26nimnioMon 4th May 2020
@Kabloop “This game is at least a 6.5-7.0 (for anyone who enjoy Ghouls n Ghosts-type games). A 5 is a slap in the face to Causal Bit Games.”
A 6.5 is a reasonable score, but a 5 is a slap in the face? That is a confusing statement.
The game is averaging 65 on Metacritic with sixteen reviews. That’s averaging. There are some higher and some lower.
27LaytonPuzzle27Mon 4th May 2020
I feel bad for the creator of this. He is a father who’s daughter who has the same name as the main character of this game.
28DpullamMon 4th May 2020
Looks pretty nice graphically. Too bad I stink at these types of games!
29Muddy_4_EverMon 4th May 2020
@LaytonPuzzle27 The intent and vision behind the game was exemplary. That, unfortunately, didn’t pay off in execution.
30DogtanianMon 4th May 2020
@The_Pixel_King I couldn’t agree more. Offering a discount to those who bought the original game is certainly possible, The Adventures of Elena Temple: Definitive Edition has a massive discount for owners of the standard edition. I would say it’s even more necessary in this case, as they are effectively admitting that there were serious issues with the non-Royal Edition.
31The_Pixel_KingMon 4th May 2020
@Dogtanian Yep, there’s a few devs who regularly offer discounts to owners of their existing eShop games.
As far as Battle Princess Madelyn is concerned, if Causal Bit really thought that their first attempt missed the mark, this reworking of the SAME GAME could perhaps have even been a free update or maybe reasonably priced paid DLC? But to ignore all three of these options and charge existing owners full whack kinda smacks of greed to me. Or maybe I’m just missing something?
With all that being said, the last time I made this same argument (on Twitter at the time of release), a few people took particular exception to my stance on the subject.
32FacelordMon 4th May 2020
”with no new ones since the PSP’s excellent Goku Makaimura Kai”
Man, just call it Ultimate Ghosts & Goblins, you dweeb! I had to look up the game, assumed it was a Japan-only G&G game, but nope! It’s Ultimate Ghosts & Goblins. `~`
33AngelinaTue 5th May 2020
@Ralizah thank you for your feedback and for liking the artwork. Chris worked really hard to make an amazing gaming experience, he’s a one party man with our girl helping him with ideas and art direction. If you do decide to get it, we’d love to have you play this version to see for yourself.
34AngelinaTue 5th May 2020
@YANDMAN that’s really kind of you. Thank you. We really appreciate that.
35AngelinaTue 5th May 2020
@LaytonPuzzle27 thank you. You’re so kind to think of him. Thankfully we don’t let her read reviews and comments. Hopefully she’ll never find them. I think they would break her heart because she gives a lot of her ideas and input towards the games.
36AngelinaTue 5th May 2020
We appreciate everyone’s feedback. Thank you for taking the time to write them. I have read them all, if you have any direct questions or concerns about Royal Edition, please feel free to ask me directly. Chris and I are just a team of two people, Chris does all of the coding and the artwork. What he can accomplish in a day amazes me to no end, and his ultimate goal is to make games that are fun. Madelyn participates heavily in the content creation. They make an amazing creative duo, and I’m incredibly proud.
Again, thank you and may the fourth be with all of you!
37AngelinaTue 5th May 2020
@Kabloop I’m sorry you got that impression. I just want to thank you for all of your support. It’s greatly appreciated.
38directedatTue 5th May 2020
One man party? How awesome of you to remember to mention/thank DB who -actually- almost destroyed his own life trying to be a friend and help him with most/all of the programming you imply Chris did alone on BPM. Tell him to keep up the amazing work!
39CBChrisTue 5th May 2020
@directedat DB left the company May of last year and nothing he turned in before he left was finished or worked – I had to scramble and redo most of it or cut it. So yes Royal Edition I pretty much did on my own. And I do all of the coding for the company for my new engines. She didn’t imply that DB didn’t do the original BPM, but all of the fixes and changes aside of a few very early things in Royal Edition were all me.
40CBChrisTue 5th May 2020
@directedat And on that note – yes we did thank him twice in the game credits. And yes we are still friends. And yes I’ve been working alone in unity for a year now. I do have a contracted co-designer. But development wise. I’m the code, and art… sometimes the sfx.
41SmaggTheSmugTue 5th May 2020
@Sun-WuGoku Capcom probably cannot rationalize to investors what would be a low-budget release these days. At best we can probably expect them to hire smaller studios for new entries in classic series.
42StuartGippTue 5th May 2020
@Facelord Mmhm, its the Japan-only reworking of Ultimate Ghosts n’ Goblins. That’s why I made the comparison!
43YANDMANTue 5th May 2020
@KingMike because this is an arcade game.
44AngelinaTue 5th May 2020
@directedat this isn’t the original BPM my friend, that wasn’t even the discussion. We are and have been grateful to DB while he was part of the company, but we have been alone for a year now. Cheers.
45AngelinaTue 5th May 2020
@StuartGipp thank you Stuart for taking your time to play it and review it.
46directedatWed 6th May 2020
I love stories. Tell me another one
47BigelowedThu 7th May 2020
I better reply here. I did help with coding towards some of the new features for BPM:RE, and left before they were in a fully tested/polished state, so I didn’t take issue with the wording.
The thanks in the credits was a surprise and I appreciated that.
48etherspinTue 14th Jul 2020
@The_Pixel_King thats disgusting if they dont do that. you can’t act like the game was so flawed as to warrant a new version and then punish the folks who bought the flawed version by making them re-buy a fixed up edition.
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